Thanks com-rat!
Judging by your comments about the clock, you at least played it until the second level ^^
Glad you enjoyed the music, animations and portraits.
We only build the levels the last day, so in hindsight we should've made a playable version way earlier to actually test out the tilemaps and how the enemies (cats) should be more clear when they notice you and such.
And I agree - when you finally understand how the cats-AI works, it's pretty easy to bypass them :P