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(2 edits) (+1)

For the ones that are confused about what to do on the first level. Maybe this can help.

So every level is about getting a single block to a target position where the directional blocks will crash into eachother which will destroy them. If all directional blocks that blocks your path are destroyed the exit will be free. Every room has the same target position for the block (aside from being rotated and flipped) The way to get the block there varies.

You can't waste any moves or else you won't get the block there in time. Now just move around to wait for the directional blocks to destroy eachother



That makes sense!

However, when I play (on the Linux build) I don't have 3 blocks there, only 2 (and actually, my memory from last time was that I had only 1 block, but I could be remembering wrong):


Maybe it's a difference between the Windows and Linux builds?

Haha. It's random you know. So you never know what the first puzzle will be. It should be different every time you start the game. The concept is the same.

Oh, interesting. How do you know they are all solveable? Does it generate them in reverse? I must be REALLY terrible at puzzle games because I just don't see the solution to either of the versions of this level that I've seen... :-(

Actually it simply chooses them from a list of rooms that I have already created. You will be taken through all the rooms, but they will be placed differently.

Ok, I restarted the game 4 times until it gave me a 1st puzzle I could solve. :-) Interestingly, it was the water first this time, instead of always fire on my previous restarts. But then I couldn't work out a solution on the 2nd puzzle. I think the verdict is that I'm just terrible at puzzle games...