Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Wow, good amount of polish on this one, real nice job! Really like the introduction and the soundscape. Lighting was also a nice touch!

Couple of improvement directions:

- There's no indication of why would you pick a door over another. More incentive would be nice.

- Felt really annoying to have such a long reload time when you do single click fire rather than automatic shooting. Cater to those who don't like just holding the trigger please!

(+1)

Thank you for your feedback.

You are totally right, we did not have enough time left, to finish the storry telling. That's something we have to do differently next time, planning :P

TBH, at first I did not even understand it myself when play testing. How to shoot faster. I could not kill the enemy's if I would not hold the button. Maybe, it would even be more fun, if we had made it, to charge the gun to a burst shot, when you hold the mouse :)