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More levels and a way to show the player how much HP they have is definitely something we would add if we develop the game further! Glad you love the art and sound too, we perhaps spent too much of our time making that  good rather than our actual gameplay (woops). But anyways, thanks for playing our game and writing a comment!

These game jams are always really difficult to scope to be honest. I usually try to build out whatever feels like a core feature that has just enough play time (5 minutes) before tackling the art and then other aspects. I think it's always a fun challenge to work within the limitations because it pushes us to move rapidly and test us :D

That's a really good way to go around the short time frame! I'm only the artist of this team and sometimes we get too absorbed to our own areas. It's gotten to a point where once i didn't even know what type of game i was drawing for :O Following your strategy, i think i'm gonna help flesh out and test the core features more the next time before making the visuals better :D And yea, game jams are really amazing for learning a lot of things in a short while!