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(+1)

When I heard "platformer with hard controls" I instantly though "Oh no, not again". However when I played it, I was pleasantly surprised. The control method is actually quite clever, and I can't remember playing anything similar in recent memory.

With that said, I feel like this game would suit starting with a more conventional traverse, rather than instantly going into a climb. The main issue is that jumping with these controls is very hard when you first start, so easing the player in might help at first. 

With that said, this is a very interesting game. Well done!

(+1)

Thanks! I totally agree that the begging is too hard. I like your idea about not doing it vertical from the beginning. Now that you said it, I remember that the game "Getting over it" for example also start with a couple of challenges where you need to just go over a couple of obstacles, which indeed ease you a little bit. I guess we where too into the mindset of doing a single vertical climb.