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So many things about this game feel like they had a lot of thought put into them, from the nicely-crafted main menu to the fact that enemies' explosions and projectiles can hurt each other. Super nice job on keeping everything feeling tight.

Thankyou! I was thinking that enemies can hurt each others just like in minecraft, to make it more fun. Everything's balanced because it's only two scenes, so I can handle it. Also I might adding more contents, more mechanics and stuffs, etc.