I like the concept of enemies bringing reinforcements. Maybe the next step would be to add player movement and enemy attacks
Good game tho :)
Just played the updated version. It feels more like a game now but it's a lot harder, almost impossible.
What I didn't personally like was:
These are all suggestions. I think implementing even a few of them would improve your game
I made it kinda beach-head-like because I think it would be so easy if enemy is not shooting at the player who using the technics- 1 of 3 bullets to stop a line of enemies with the panic machanics, and the rest 2 of 3 bullets in a row to kill one enemy.
Now I realize I should add - as the jam suggested - invisible tutorials to bring this machanics to you all.
Thank you so much, and your idea about improving bullet time is brilliant.