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(2 edits) (+1)
Day 1 - In progress 

-get motivated  basic sketch and layout (done)

-game direction: 2D pixel platformer (done)

-started Unity project, layout and placeholders (done)

-to be done; lunch at least a first complete scene (incomplete, 50%?)*
-graphics elements, at least the background and foreground and/or the main character (incomplete, only placeholders)*
-character animations (incomplete, only placeholders)*

progress to be updated at the end of the day, let's go!

Day 1 - End

Thoughts; I was satisfied with my progress, but at the same time I felt that more could be done. So I would say I was also disappointed. Encountered a few problems along the way but managed to resolve some them. I also got distracted along the process which hindered my progress. Hopefully I can get Aseprite up and running tmrw.

I guess the good thing is that I was inspired along the way, and had a few great ideas which I think would be great if I was able to implement them into my game. Will definitely add them into the game later once the base is done.

* are mandatory for me to complete tomorrow, as well as some additional tasks which I will list out in Day 2.

I made a very rough sketch of a cover image, which somewhat helps to project the "energy" to help point me in a certain direction. Of course, it is not finalized, so it may change drastically or just improved upon.

Bunny Girl Jump!

rough idea sketch for Bunny Girl Jump!

Well, I would also like to say that making games is not as easy as it seems! I hope I can do better tmrw!