Umm...! I kinda got caught by surprise that it started today! I was expecting it to be tmrw, but well...! Here goes!
This will be my first game jam, and my first time making a game from scratch... I hope I can make something nice!
Not too sure how I should start this, it'll be quite messy and unorganized, but please bear with me. I'll throw a rough idea of what I had in mind, and my goals, and I'll sort it out later...
I have officially published the game! Please check it out here: Bunny Girl Jump!
I will continually make updates to the game. Until then, please look forward to it!
Bunny Girl Mitsuki by Chingy
Main Idea
This will be a 2D side-scroller. Either a platformer or perhaps an endless runner.
Story will be about a bunny girl collecting carrots.
Umm, that's it! I hope it's not too simple.
Learning goals
I am concurrently trying to learn Unity as well as Aseprite while making this game.
I hope I will be able to complete making this game and grasp a basic concept and flow of game making, as well as making animations using Aseprite.
Hopefully, this will also help kickstart my "gamemaking career". (can't find the right words for it.)
Main Objectives
-Create and complete basic game.
-Bunny Girl character. Sprites and animation.
-Carrot collectibles. Sprites and animation.
-Music and Sound effects. Looping BGM, character movement sounds.
-2D platform world.
Additional Objectives
-Story and Lore.
-Character Dialogues.
-Artwork for Bunny Girl.
-Main menu w/ a few options.
-More 2D world related stuff. House for Bunny Girl, interactive objects.
-(don't think this is achievable within this period) Learn 2D Live and incorporate it into the game to interact with Bunny Girl. Headpats.
That's it! For now...! I am not too sure what to expect out of this, whether or not if the objectives I've set is too little or too much, but I hope I can at least complete all of the listed objectives and perhaps add more stuff into it. My personal deadline would be by the end of this week, July 17th, to get all of these done... I will try to update them daily, so stay tuned!