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(2 edits) (+1)

I wish that there was more sound, that would make the game better.  It's really hard to aim with the camera because you can't focus with it.  You can also walk inside the wall on the left. I liked that you could collect a lot of guns on your back. I thoroughly enjoyed the look of the graphics, they looked pretty nice. I also noticed that the enemies spawned in the same pattern all the time. It would be nice if the game was harder and had some kind of end. Overall I would say it's an alright game for a 48 hour game jam. I wish you good luck and keep making games.

(+1)

Thanks for playing my game :D

Agreed on the hard to control aspect, didn't want to make it a fully top down shooter, but wanted all the aiming to be on the same level so it can get a bet sketchy. Tried to compensate by making larger hitboxes though. With the enemy patterns, the system to generate easy, medium, hard configurations was implemented but only made one of each difficulty (stats changes not positioning). Had about an hour left and decided it was more important to make sure I had a working build haha. Might try cleaning this up a bit after the jam ends, hmmmmm