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The concept was really solid and at some points there were really fun interactions. However, the card designs didn't seem thought out enough. For example the card that draws one essentially does nothing. This could be fixed if you had synergy with cards for drawing cards. The game has amazing potential though because you have the core mechanics down, it's the individual game pieces that need to be fixed.

Thanks for the feedback! Sudden Realization (the card that draws 1) was included just as a joke, though I guess I made it a bit too common.