Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I love the "living pinball" vibe I got from the game. Would've loved to have bounced off of more things and for more oomph but it felt nice overall!

Thanks for playing and giving feedback! 

It was more like a pinball game originally until I ran into some physics issues with bouncing (which led me to the actual game xD). I'm considering adding more bouncy things through a difficulty setting after GMTK Jam is done, so I'm way ahead of you on that one ; )

But what exactly do you mean by oomph? Audio or visual?

(+1)

Yup Unitys physics are something else aha.

I was referring more so to the force applied when you held the mouse click. After holding the mouse for so long, I wanted to go faster than I could comprehend :P

Adding destructible objects and causing mayhem would definitely be my style of choice for this game.

Also I definitely found myself trying to jump through the glowing triangles in the hopes of obtaining a score modifier or something. Still enjoyed trying though!

Now, those are some cool ideas. : D

Consider them being mulled over. Thank you! xD