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Thanks for playing and giving feedback! 

It was more like a pinball game originally until I ran into some physics issues with bouncing (which led me to the actual game xD). I'm considering adding more bouncy things through a difficulty setting after GMTK Jam is done, so I'm way ahead of you on that one ; )

But what exactly do you mean by oomph? Audio or visual?

(+1)

Yup Unitys physics are something else aha.

I was referring more so to the force applied when you held the mouse click. After holding the mouse for so long, I wanted to go faster than I could comprehend :P

Adding destructible objects and causing mayhem would definitely be my style of choice for this game.

Also I definitely found myself trying to jump through the glowing triangles in the hopes of obtaining a score modifier or something. Still enjoyed trying though!

Now, those are some cool ideas. : D

Consider them being mulled over. Thank you! xD