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The colored lights give the player just enough information to actually learn to respond rather than just fumbling.  Also, thematically, having the player character in a panic situation really helps justify the controls.  I did run into the collision issue when jumping up ledges, but backing up a bit (which requires finding the 'left' key) solved that.  Good work!

Thank you very much, wish I had more time to find that little bug, but I'm really proud of our work!