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ohhhh this sounds like a very exciting and ambitious game and story. i like that you have a solid idea of the core features for the jam and what you could possibly try to reach later! i know you're looking at 3D + have C# experience but just out of curiosity have you considered RPGMaker? it's only 2D but it could take care of some systems if you wanted to really dig into narrative and design more. best of luck with the jam!

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Thank you :)

Yes I considered RPGMaker when I started thinking about this game, but I am really unfamiliar with it so I decide to use unity, where I have at least basic understanding, how things work. And after some thinking I decided to remake it into 2D, so I might look into RPGM again, but i think i will stay with Unity.

Even though I wanted it to be 3D, even the basic movement system didn't really work as I would want so 2D it is. But I would really love to make this game into 3D as well :D

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since this is a game jam about learning new things i think it would be a perfect time to try out rpgmaker if you've been hesitant to use it because you're unfamiliar! depending on your needs i think it could really speed up your dev process because you won't have to worry about systems and you could go straight to art and design.

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Well I still will be learning new things as I never done any 2D projects, I am just somewhat familiar how Unity works that all. And personally, I am more interested in the dev stuff than art and design. So I wanna do it myself from scratch. Also I feel like Unity gives me more freedom over what I wanna do in and with the game. I also don't know how much time I will have for this jam due to personal reasons, which is another reason why I will stay with unity and not currently learn RPGM as a new engine.

Although if i will have time when the next jam appears, I might try RPGM if it will fit my game.

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oh gotcha! that sounds like a great approach then if you more prefer working on dev than just design and narrative.