The core gameplay loop is like herding cats -- and I love it.
There are some unruly folks who claim to want to spend all day in a certain spot, only to immediately sprint away from it as soon as you put them there. I did find that sometimes dropping people next to the pool throws them across the map, but otherwise I encountered no issues. The line art is adorable, the sound effects are great, and the slow build-up to an overwhelming disaster is a great touch.
In the future I could see adding more complex needs for the characters to spice up the late game. Or intentionally naming characters the same thing but with slightly different tastes just to add to the chaos.