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Along with hard-locks there's collision issues and random deaths. Technically it's in a rough state, but there's the idea of a randomly generated set of BOTH levels and mechanics is definitely interesting. 

yes, we've addressed the friction on walls in the stable release coming out after the judging period.  Sometimes the death seem random, but on the collision change mechanic, the coins actually kill you when you pick them up. You still have to pick them up, it just strains your time 😅