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Fun, and great art style!

I kept wanting to go for rebound shots on the slimes - it might be cool if you were allowed maybe 1 shot on a wall and still damage them. It also gets very hectic once you miss one shot (inevitably followed by more), so it might be cool to get something like 5% of a heart back per slime, or for shots to eventually disappear once they've hit X number of walls.

(+1)

Thanks a lot for your feedback! In terms of bullets and whether they impact enemies, we were a bit conflicted, but in the end we decided that it would make it too easy for the player. I do agree that it might have been improved were the bullets to disappear after some time - and if we continue to work on the game, we will definitely keep that in mind!