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(1 edit) (+1)

Original idea, but very hard to play. Even after insisting and getting used (a little bit) to the controls, I still was far from being able to take care of the energy, watching temperature, etc... as I needed to be fully focused on the navigation.

Making the movement a bit slower and more simple (perhaps without the roll, fully controlled with the mouse, less rods in the room, etc...) could help handling the rest.

Thank you so much for sticking with it and giving my game a shot! I really appreciate the feedback!

I think when I go back I will be re-thinking the control scheme, as well as giving the player some different control options. I'd also like to implement a tutorial level that helps acclimate the player to controlling the neutrons.