Very nice game! Looks and sounds awesome. Good job on making the dog unpredictable, yet still eazy to control and move around with!
I wish there was a reason for not shooting. In TowerBag, carrying the bag (not shooting) means faster movement :). I really liked that aspect of the game!
I'm a big fan of the interesting world of this game, and how it's kind of open! I can see a lot of potential in it. Shop to go to when not walking the dog? Different environments?
Well done on the game :)!