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(1 edit) (+1)

Simple concept with a reasonable execution. Not too shabby for a first game jam. The web player's size defaulted to too small to see the entirety of the game - I had to go fullscreen.

The movement of the player felt a bit awkward, it overshot a lot since you kept moving for quite a bit after you stopped pressing the button. I also got a victory screen when there was still 1 enemy remaining. The gameplay also wasn't particularly unique or inspiring.

Still, well done for a first jam, it isn't easy to make something from scratch!

(3 edits)

I see, I have already fixed the resolution... Also with the victory screen, I had it set to a timer as I could not figuer out how to do it ... with the player, I should add some kind of stoping force, still thanks for playing my game and giving me feed back