I think one of the problem with your game is that you have no real time to look on the track since you are completely focused on the letters to press. Somehow the game goes too fast to do both, check the track and check the letter to press. The idea is fun and the concept is clearly linked to the theme out of control :) I liked the idea to run on a downhill with a cart.
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Thanks for your words! We appreciate it!, that issue you say is something we knew, but since time is a tough factor, balancing was kind of difficult to manage in the last hours, we tried slowing it down, but it lacked that "out of control feeling" we where searching for. Anyways, thanks for your feedback! <3