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A jam submission

Downhill madnessView game page

Go as far as you can!
Submitted by waltergk (@walter_GK), DamianArtClub (@damianartclub) — 1 hour, 34 minutes before the deadline

Play game

Downhill madness's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#26732.8433.636
Fun#28592.4873.182
Presentation#29582.6293.364
Overall#29922.5583.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are driving a cart going downhill. Each time you move, the key is randomly changed

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

i found the game extremely fun to play but a little hard, most of the time i just alternated between up and down hoping for the best because if i tried to wait to see what was coming and dodge it after 1000 points there wasn't enough time to react. great work!

Developer

Thanks, we appreciate it! yeah, we know the difficult goes up really hard, we tried our best to balance it but the deadline was already too close, sorry for that!

Submitted(+1)

What a nice little game! I had fun fumbling with the keys, and I see myself challenging some friends in the future. One thing that annoyed me a little was how loud the music was at first (I was playing at night, it woke my wife up lol), but that's really minor. Well done!

Developer(+1)

thank you very much! We really appreciate it. Sorry for waking up her hahaha, we'll keep that in mind for future games.

(+1)

Really neat idea!

Definitely feel like it meets the "out of control" theme. I was panicing a bit to find the right keys to press as I went down. It would have been nice to have an ease into the mechanic!

Developer

thanks pal! we added a little tutorial sign (The one with the "?" ) as a sort of introduction, but maybe it wasn't clear enough. Thank you for the feedback!

Submitted(+1)

I think one of the problem with your game is that you have no real time to look on the track since you are completely focused on the letters to press. Somehow the game goes too fast to do both, check the track and check the letter to press. The idea is fun and the concept is clearly linked to the theme out of control :) I liked the idea to run on a downhill with a cart.

Developer

Thanks for your words! We appreciate it!, that issue you say is something we knew, but since time is a tough factor, balancing was kind of difficult to manage in the last hours, we tried slowing it down, but it lacked that "out of control feeling" we where searching for. Anyways, thanks for your feedback! <3