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I love the concept! Having to keep track of both screens and memorize what each passenger had at any point provides a really interesting skill challenge. Gave me a Papers Please vibe with how you get to decide each passengers fate based on what you know about them.

Maybe something to improve could be a more clear indication when a new item is scanned. As it is now, if 2 passengers in a row both have the same item, it can be a bit confusion whether or not they were actually scanned. Also some direct player feedback to see if I did good or bad when making a choice would be nice!

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Yeah, thanks. We didn't have time to go beyond the most basic concept, but we are planning on polishing it up after the jam has ended. It is a shame you can't tell when a passenger was falsely denied (and that you can do this twice without losing).

Also we are both fans of Papers Please, but we tried to make it different. The focus on the memory part set it apart.