DAY 1 UPDATE:
Today I focused more on the art style of the game as I wanted to have a testing room that at least looks a little bit alright.
Programming:
I wrote character movement system that moves the character based on input as well as turns him to the direction he is supposed to move. I also implemented the animation controller into it. Next system to be implemented is combat system.
Pixel Art:
As mentioned before, today was more focused on pixel art and I managed to make two kinds of brick sprites (light for walls, darker for background) as well as a target dummy sprite. I am currently working on the edges of walls.
Update Picture:
(Player character is a placeholder, downloaded from unity asset store)