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(+1)

DAY 1 UPDATE:

Today I focused more on the art style of the game as I wanted to have a testing room that at least looks a little bit alright.

Programming:

I wrote character movement system that moves the character based on input as well as turns him to the direction he is supposed to move. I also implemented the animation controller into it. Next system to be implemented is combat system.

Pixel Art:

As mentioned before, today was more focused on pixel art and I managed to make two kinds of brick sprites (light for walls, darker for background) as well as a target dummy sprite. I am currently working on the edges of walls.

Update Picture:


(Player character is a placeholder, downloaded from unity asset store)