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(+3)

The game is so cute! The visuals and sound wokr very well together on that. I lasted 1:47 with carrots on 2$, 100 carrots in stock and a full field. I didn't understand how to sell more carrots, as this was clearly the issue - making them very cheap didn't seem to increase the sales count, which was my expectation.

(+1)

Lowering the price does increase the sales count, but clearly not enough. I unfortunately didn't have enough time to refine the maths behind this to my liking. At least I managed to make the player lose control of it :) Thank you for your feedback ! ^^