Very interesting concept! I beat the game with 202 moves and 110 pushes. In the beginning I tried to move up 4 times and every time the guy didn't understand what I was saying which heavily confused me, but after I figured out that he's just an unreliable listener it got a lot more funny. It was also very amusing when jumped into a cliff and said "whoops, my finger slipped", though I imagine it could get tedious if it happened more than once. I felt the music was somewhat repetitive, maybe a "mute" command would be nice. I also would appreciate it if "move"ing into a block would automatically push it, so that you could type "move left 6" without having to type "push left move left" 3 times. But overall, very interesting concept with characters I'd like to learn more about! Maybe there could be a plotline about why this YouTuber is so bad at listening, lol.
Viewing post in Co-Com (GMTK '20) jam comments
Personally I felt that having 'move' and 'push' be separate commands added just a tiny bit of variety that the game sorely lacked, but you're right about it being annoying to have to type the same command over and over. Maybe a 'move and push' command?
Anyway, thanks a bunch for playing! I'm glad you enjoyed it enough to beat it.