This randomized power of the put sort of feels like an interesting take on losing control, but it also means that we have one less variable to think about when making the put.
That being said some of the levels really ramp up in difficulty, it's really tricky to hit the right angles atm. Maybe if you had a line that would point in which way the ball would go (think angry birds or other golfing games) it might bring the challenge a bit down?
All in all still great work!