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When I saw that this game was another that interpreted the theme as taking buttons away from the player, I was a little worried, but you made it feel a lot smoother than a lot of those other entries! It was a bit wonky at times though, as it seemed like the timer was a bit out of sync with the effects, and there were a few deaths that felt really cheap, like when I lost my right-movement mid-jump. All in all, this is a really cute submission, and had a lot of charming humor in the bugs that were left in

(+1)

Thanks a lot. Yes, we wanted to make the RNG a bit better, since the current one can cause the same bug again and again. We also thought about the losing right control mid jump, and agreed that it was a little cheap. The goal was if it happens, the player has to return to the earlier platform, but perhaps it should have been something for the later stages, more than the earlier one.