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(+1)

it was fun and got real hard later. wish there was player position in map, it became too 'out of control' sometime after teleporting.

Thanks, but to me it would break the concept of my game. Though from the comments I see that more people were expecting this to be a gliding simulator, where You have to get through an "out of control" wind. Maybe this would've been a better idea? I was actually thinking that there would be many games with gliding and wind, so I tried to do something strange^^

But I wanted to address here the gmtk's "little dotted line". I feel that there are too many games nowadays that give the player all the information unnecessarily. Here the teleport spots are in such places where You should recognize "oh, I am at right... drop" "oh and now I am at left... drop" "and now its flat, hm". Well at least I tried to do that but also the graphics were supposed to be much better, and have some more distinct points, not just meh rocks:/

Also, the maps at first weren't supposed to be maps;) They were a list of clues, how to find the switches and answers - but I thought that THIS would be really hard;)

Please note that all of the levels except the last one have blue plus'es to mark the teleport positions. Maybe this will help.

I think I will expand on this a little bit, by adding more items, Zelda-like, lets say compass and stuff like that, to control the wind, teleport zones, etc.

Well, thanks for playing!

(+1)

No, I get you. I actually liked the game. Maybe it is because of jam entry, we dont want to invest much time in a game than we usually do.
My game have endings which needs a little out of box thinking and I found very little people even reaching the last level. So i think game for jam should be more player focused. (did I put it correctly?)

(+1)

Ok, I get it, I failed at information part - the last level was actually made so that not everyone will play it or end it, its is just there to have the concept fully executed. I think this should be properly notified to the player. And I believe I should have an easy mode with better maps/clues. I think for now I will attach a map with more clues to the game's description, maybe it will help some people who want to complete it. Thanks again