I liked the idea, but I dont think it fits well with a "fast pace" platformer. You want to go fast and not stop all the time. Also if you are in the middle of a jump and suddenly your left direction key breaks. Its just frustrating. I get it, its "out of control" but games are still supposed to be fun right?
The platforming was a little off too. When running and then jumping it would often not register. Platforming is really hard to get right though, so I get it.
I really liked the player animation though. So cute and squishy :D