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(+3)

I commend you on making a working multiplayer game within the time limit. Once I understood the mechanics, it was a lot of fun to play. I would suggest maybe making the attack time a bit shorter, just because it holds you in place for a while. Maybe also have some negative feedback for whoever gets the kill, otherwise once someone is losing it's very difficult to make a comeback when the controls are warped. The graphics were all very nice (similar to Nidhogg). Overall a really good submission.

(1 edit) (+2)

Thanks for the feedback and for playing the game! Since the hits can be quite fatal, we decided to make the attack time long enough to prevent attack spamming which would've made the game a bit too chaotic. Now you'll have to aim and time your attacks properly but maybe some tweaking is still in place. :)