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Really good idea for a game. I'll say that it get's a bit tedious waiting for the right moves in the long run though. Maybe you could make movement free when all enemies are dead, and also make sure you'll always get at least one attack pattern and one move pattern per turn. Really liked the chess inspiration in the patterns and the enemies' movement, it felt very intuitive. Oh and also, the bats don't show how much health they have, but the tombstone looking enemy did - I wished they all had a visual indication when they lost health. All this is to say I liked the game. Well executed. Well done.