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I like the concept, but I was a little bit confused when starting the first level. For about one minute I just ran around and couldn't find anything to clean up. Maybe you could add an indicator, which signals the general direction of spots you have to clean.

Thanks for the feedback. The thing that was supposed to guide you to dead bodies was the stupidly loud and cartoonish death sound each soldier makes when they die. I will agree though that sometimes the soldiers will take awhile to kill each other cause their AI is pretty RNG based. Maybe the game would benefit from killing a random soldier off screen if one hasn't died in the last 20 seconds or something.