A simple yet well executed idea. It was nice that the music was in sync with the flow of the game. We would appreciate a clearer indication when the shooting changes, but the direction remains the same.
Viewing post in Forced Directions jam comments
Thanks for your feedback.
I dabbled with the idea if I should enforce a direction change every time the timer runs out - just to make it more consistent ... but felt it was more 'out of control' if it was completely random. But yes, maybe the shooting-speed should be displayed somewhere or anything - so it's clear the speed changed (and the direction maybe did not)