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(+2)

I like your interpretation of the theme a lot. Unfortunately it happens from time to time, that a drink gets thrown when you can't see it. In these cases you can't relly prevent the drink from falling of the counter.
Maybe you could also add a small rotation to the character, so that it looks like he's trying to counteract the tilt.

Thanks for your review and feedback :)
Tilting a character is a good idea, I should implement that. Sorry about the problem with bartender throwing off drinks uncontrollably, I didn't have time to test it out properly and fix it, but I appreciate feedback. Have a good day! :)