I like your interpretation of the theme a lot. Unfortunately it happens from time to time, that a drink gets thrown when you can't see it. In these cases you can't relly prevent the drink from falling of the counter.
Maybe you could also add a small rotation to the character, so that it looks like he's trying to counteract the tilt.
Play game
Getting drunk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1595 | 2.973 | 3.059 |
Overall | #1758 | 3.030 | 3.118 |
Originality | #1903 | 3.144 | 3.235 |
Presentation | #2017 | 3.030 | 3.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to drink as much alcohol as you can while losing control over player and camera, and it becomes harder to get more drinks.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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