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This is a take on the theme I have seen a few times already, but I really aprechiate the preview of the weapon you are going to get a while before, lets you strategize around the change rather than being left completely left in the mercy of the dice. I think if you tightened up the paltforming a bit, you could turn this into a solid little game.

Thanks man. The main thing I was trying to do was make each bullet used for a different enemy/situation so you have to quickly reposition and strategize based on the next weapon but some stuff didn't work like the shield of the flying round enemy with a gun and I also wanted to add a guy on the ground with  sort of riot shield so you would either use the grenade on him or jump over him and shoot him from above. I am really considering developing this game further so I will probably update it in the near future. Stay tuned!