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Bit Assembly

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A member registered May 03, 2017 · View creator page →

Creator of

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Thanks a lot for the kind words.

There will be one update. It won't be that big, and then I will focus on new games. Maybe it will be a pleasant surprise for you in the future if you rediscover me or this game. <3

Youre SO right, holy shit. I didn't even realize that was a tag, but I probably should ave. Thank you.

Its in development of course. But you gain combo by picking up treasure. And you lose the combo if you leave the room, or get caught. The combo gives you a slight bonus to treasure collected.

I already said that I don't want to do a male character for this game. This is sort of an entry into NSFW games for me, and I wanted to keep it as simple as possible.

No, absolutely no such plans for this game. Future games for sure, and I already got a SFW game on steam called Filly Astray.

Ill look into it. Phones not really my area of expertise but Ill check it out.

Nitz Debt community · Created a new topic Use the itch app

Just here with a soft recomendation. Itch.io has a client you can download. It let you download, update, and play games you get from here with minimal hassle.
https://itch.io/app

Yeah this is a broken patch, try updating the game.

This must be from the broken version that was live this morning for a couple of hours, see if you can get the update.

7600 treasure and not getting grabbed even once.

haha, for the record. You can still do all the things they described in this post.

This has been fix, thank you for reporting it. I left a debug flag enabled that broke the build.

That's cool, don't spend money on this if you don't think its worth it. Save it for other games, maybe something else I make in the future is more interesting to you.

I know right, its a terrible name. Its specifically ICON by Tom Bloom of Massif Press.

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Oooh, I thought I anticipdated that one. There is a trigger on the inside that should open it. Thanks for the headsup!
Thank you for your kind words. Everything in the DEMO can be aquired right now, there is a hidden jump technique where you jump while spritning and doing a turn around, you get a high jump that you can walljump out of.

That sounds like performance issues. Web audio has a tendency to do that when your browser doesn't give it enough resources to run. Youre not the only one with performance problems for the web build so far so I might look into profiling the game soon and see if there is anything that could be improved.

Rana Neida community · Created a new topic Bug Reports

If you find anything that seems wrong. Tell me about it!

It sure was! lmao

ah, heck. Yeah. Downloaded the app, and its way smoother, lots of good lil upgrades. But the exact same scenario happened, I jammed them, and the game hard locked again.

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Managed to break the game. A witch decided to hack my goblin. I responded with an Eject Power Core and the game just hard locked. GG, OSIRIS decided to jam the game, does that mean I win?

Managed to fall out of the play area by rubbing up against it and shooting.

Wow!

oh, yeyeye, took me three tires before I figured out the strats. On my first two attempts I naturally gravitated towards the back intending to build my defences outwards but due to how the resource and cooldowns worked there was really no way to gain ground if you dont start with all your minerals already protected.

Sucked me right in. Took a popular genre and ran with the gamejam concept hard. All I want out of this game is more of it. Give me more! The quirky aestetics is perfect and it feels well polished.

You heckin go mate, you make that horror game. Sorry you didn't have time to complete it this weekend but you did have something to show!

I think you nailed it honestly. The AI was probably smarter than me too, giving me landmines when I was getting overrunned. Altho I did get like 6 shields active at the same time so there is something up there.

nope, just saws!


Good job beating it

Hey, thanks, glad you got something out of it.

Aaaw, that warms my tiny crumpled heart.

Done. Dont know if it actually works, but done.

Sorry not sorry.

I got ideas for nice casual games as well for the future.

I saw trap quest and IWTBTG and I was like "I wanna make one of those!"

Its cool! Simple and functional. I only discovered how the out of control section worked by pure accidenct. I thought my game window turned unresponsive so I clicked on it to regain control only to accidentally swat a red dot away.

Interesting concept for a puzzler, the biggest problem I had was just figuring out the rules for the games. If you coudl have visualized how things moved around I think it would have been easied to get into.

I think I would have like to see some simpler levels that have a more narrow focus on only a few objects, avoid of trees on the sides getting mixed in.

What an absolute brain bender. I almost feel bad for quitting over the chase level. it was just too steep of a curve for me after awkwardly managing my way through platforming. I think that challenge would have come through even if it only featured simple platforming. Overall, a pretty solid experience, other have done this concept, but I think you made it work well.

I think having an austronaut as a characeter worked well. They are no stranger to dealing unusual challenges and circumstances by staying calm and think their way through.

This is a take on the theme I have seen a few times already, but I really aprechiate the preview of the weapon you are going to get a while before, lets you strategize around the change rather than being left completely left in the mercy of the dice. I think if you tightened up the paltforming a bit, you could turn this into a solid little game.

I don't really see how this playes into the theme, but making a functional pinball game in this timeframe could not have be easy, and the music is pretty solid to boot.

Awesome, thanks for the comment. There actually already is some RNG being tiped in your favour as well as some adaptive difficulty to keep you in the game, but I could only cram in so many in this silly little jam project.