I like this concept a lot, in fact it's quite similar to the game we designed for our submission. I think losing control of the ship gradually and just barely making it to the next planet is fun and challenging. I think it would be nice to make it a little more clear somehow what people needed to do as a goal. I played 2 or 3 times before realizing that you had to go to the planets and get healed. Well done though.
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