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Space Junk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1034 | 3.545 | 3.545 |
Overall | #1377 | 3.182 | 3.182 |
Fun | #1991 | 2.818 | 2.818 |
Originality | #2159 | 3.045 | 3.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The spaceship receives damage, the more it receives the more the player lose the control of it.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I like this concept a lot, in fact it's quite similar to the game we designed for our submission. I think losing control of the ship gradually and just barely making it to the next planet is fun and challenging. I think it would be nice to make it a little more clear somehow what people needed to do as a goal. I played 2 or 3 times before realizing that you had to go to the planets and get healed. Well done though.
Submitted:
https://declanmorrison.itch.io/all-hands
Not bad at all, although did feel like the universe was out to get me!
Possibly would of made the UFO count lower, although, if anything; they are putting the flying bucket of bolts out of its misery! Good work! :)
Well done! Good concept, but I felt a bit directionless in-game. I only mid-way figured out I had to go to the planets. At some point, when I crossed an area, I suddenly had 20 ships on my tail at once all firing at me, which instantly vaporised my ship from full health to all systems broken, which felt pretty bad, though.
Cool game, I really liked that warnings in diferent languages and the way ship moves whene was damaged. Unfortuanetlly I didn't found any civilised planet, so people in the ship will be forever alone. ;-), Nice game.