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A focused game with clean aesthetic and clear concept that fits the jam theme! I loved how the audio and sound effect choice enhances the core gameplay. I didn't make it super far, but I felt that the enemy hitboxes could be a bit bigger. When the fire rate is high, it is quite satisfying to mow enemies down as the screen fills with enemies. But when the fire rate is low, the small hitboxes are a bit unforgiving if not paying attention to your shots.

Overall, great execution and presentation of the core jam theme and gameplay concept!

Thank you for your ellaborate feedback. 

I see your point with the hitboxes and not really sure how to fix it ... except making the bullets bigger (or the hitboxes of the enemy) ... but that would feel weird to the player - or at least, that's what I'm thinking - haven't really tried to fix it.