While the core concept is a good idea, it feels a bit lacking. For example, the car flurry. It slams into the player, and then they cease to exist. Instead, what if the cars are always in the game spread out and driving, and you have to dodge them or something. Maybe you could make so that the random events where the controls reverse and the brakes don't work with slamming into the cars?
Also, the controls. I understand that the theme of the jam was "Out of Control", but the camera was really inconsistent with its positioning. And due to the barren landscape, it was hard to know where I was or even if I was moving.
Either way, the audio was nice and the core concept is still interesting. I hope you continue to expand this game.
Good luck!