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(+2)

Movement with start acceleration always is really weird and makes for unfun gameplay. It also doesn't help that you often get stuck randomly while walking. 

Game looks fantastic tho and if you tweek the movement code and fix some collisions it would probably also play as well as it looks. 

Looking forward to playing your other works.

(+1)

Yeah I was having some raycast issues with Unity's tile system which causes you to get stuck. Gotta figure it out. Maybe a box cast woulda been better. Agree the physics are too much. 

Glad you like the visuals though :)