Thanks for comment :) Gameplay ended up quite trial and error in the end. Was supposed to have quicker restart level to encourage testing levels, but as I added two levels close to dead line, didn't have time to implement quick level restarts for all levels as my code broke down. Nice to hear that atmosphere was nice, I think it took most of my time and still a lot was left undone :) (actually had other music also for title and start of each level, but again, code broke down for some reason) Gotta brush up my coding skills for next time :)