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I man ... great plugin ... would be greater if u can include a mipmap option similar to RE:mapUV plugin thath smooth the edge and softening aliasing issue... 

thx 

(+1)

Ah yes this is the next step in the pipeline!

I am implementing a way to do mip-mapping and Anisotropic Filtering and it will be in the next update!

thx man. 👍👍👍

When can we expect this feature? Thanks for the plugin

(1 edit)

One way to "simulate" anisotropic filtering is to pre-compose the UV map and increase the resolution of that pre-composition, like  4x to get 4xMSAA.