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It's a weird one cause the random change of genes is what make it fit the theme, but it also what doesn't work well for me. I didn't really like to wait for the right combination of genes to comes up. Maybe I missed alternate paths for each combination tho, I'm not sure. Other than that it felt great to play and is fun.

Yeah I absolutely understand it, it was supposed to be kinda like a metroidvania or something where u are able to pass the levels whit any combination taht you get, but unfortunately I was only able to this in the first level because I haven't enough time to create other functional levels like this so in the next 2 ones, you really depends to luck plays on your side lol, and this is 100% the worst part of everything and it was my fault :p. Anyway I'm looking forward into this project and I don't really know what I will kept, will I focus on making perfect level designs that fit any combination or I might take the control back to the player so that he can choose the combination...
Can i have your Discord so I can send you the next builds and help me with feedback?

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You could have something in the middle, where the player somehow limit the available mutations, but it's still random between the remaining ones. It could make the level design much easier.

Yeah sure you can add me : Yorsh#5196