Yeah I absolutely understand it, it was supposed to be kinda like a metroidvania or something where u are able to pass the levels whit any combination taht you get, but unfortunately I was only able to this in the first level because I haven't enough time to create other functional levels like this so in the next 2 ones, you really depends to luck plays on your side lol, and this is 100% the worst part of everything and it was my fault :p. Anyway I'm looking forward into this project and I don't really know what I will kept, will I focus on making perfect level designs that fit any combination or I might take the control back to the player so that he can choose the combination...
Can i have your Discord so I can send you the next builds and help me with feedback?