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Yes the game initially had six gears and reverse however that made the gears come out way too frequently so i limited it to three : D The idea was that the player had to learn to manage the faster gears by lowering the cars speed as soon as possible after raising the gear in order to get rid of the higher gear choices or that the player sometimes had to raise the gear in order to have a more suitable steering option for a tough turn creating a sort of risk and reward system. However I too feel that the third gear might have had a bit too punishing speed boost.

Anyway thank you so much for playing my game and for giving valuable feedback : )