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(+2)

Awesome, another werewolf game! We took a tower-defense meets farm-sim approach to ours and it's really cool to see a similar concept but in a stealth game.

I really liked that you had to use your wolf form to get some ingrediants. I think that the games biggest issue is that its a bit stop-and-starty? It would have been cool to see some more active elements, like objects you could move around to block moonlight. 

I love the music by the way! Overall very nice work.

(+1)

Thank you! I'll check out yours later this evening!

I agree, currently you can just wait out the bloodlust which kills the action. Thank you for the suggestion! One of our current ideas is that the werewolf will howl when transforming; nearby humans will investigate the area for a while, forcing you to hide/run away.

Thanks again ^^ Our sound designer is awesome. It's a shame that so much of the sfx he did were cut due to time restraints x.x